Crewman Jeffery Hill  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 39 M 8 (0) 4 (-1) 2 (-2) 5 (-1) 8 (0) 8 (0)842588
Sparkling teeth
 
Skills
Art (Performing/Performer) 1
Athletics 0
Carouse 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 1
Mechanic 1
Melee 0
Pilot 0
Profession (Hostile Environment) 0
Recon 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Scout Surveyor 02
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Lamar Powall Ally 3 0 0 0 Ne Kraeda ren Kelva (M/51)
Landon Kim Enemy 1 4 3 1 Ne Kraeda ren Kelva (M/46)
Forgiveness.
Merle Lynch Contact 0 2 4 1 Urunishani (F/35)
June Bethune Contact 1 2 1 1 Ne Kraeda ren Kelva (M/56)
June Bethune gained power at the expense of a third party who now blames the character.
Uegznaeng Dhaegh Contact 3 1 1 1 Vargr, Imperium (F/62)
Byron Walsh Contact 2 1 2 0 Ne Kraeda ren Kelva (M/49)
Byron Walsh's influence is diminished.
Benton Edwards Enemy 0 4 2 0 Iltharan (M/65)
Benton Edwards is in desperate trouble and could use the character’s help.
Rosina Sheils Enemy 0 5 2 3 Happrhani (F/44)
Rosina Sheils belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Advanced training in a specialist field
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 23 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
3 23 Failed to qualify for Ground Assault (Marine).
3 23 Submitted to the draft.
3 23 Became a Scout (Surveyor).
3 27 Jeffery Hill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jeffery Hill fail to help. Gain an Enemy.
3 27 Jeffery Hill's ship is damaged, and Jeffery Hill have to hitch-hike Jeffery Hill's way back across the stars to the nearest scout base.
3 27 Gain 4 Contacts. Gain 1 Enemies.
4 27 Continued as Scout (Surveyor).
4 31 Gained a contact.
5 31 Voluntarily left Surveyor
5 31 Failed to qualify for Journalist (Entertainer).
5 31 Became a Drifter (Wanderer).
5 33 Drafted into Merchant Marine
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Given advanced training in a specialist field
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