Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Study Athletics (Strength) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Jeffrey Buckman left the community. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Jeffrey Buckman is ordered to take part in a black ops mission that goes against Jeffrey Buckman's conscience. Gain the lone survivor as an Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Jeffrey Buckman gain experience in a technical field as a computer operator or surveyor. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
28 |
Jeffrey Buckman learn something Jeffrey Buckman should not have – a corporate secret, a political scandal – which Jeffrey Buckman can profit from illegally. |
4 |
28 |
Gain a criminal contact. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Citizen (Colonist) rank 3. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
39 |
Political upheaval strikes Jeffrey Buckman's homeworld, and Jeffrey Buckman is caught up in the revolution. |
6 |
39 |
Forced to muster out. |