Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in a gambling ring. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Betrayed by a friend. One of Jess Shapter's Contacts or Allies betrays Jess Shapter, ending Jess Shapter's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Opponents of Jess Shapter's belief system ambush Jess Shapter. |
4 |
30 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
30 |
Failed to qualify for Explorer (Scout). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Navy (Flight) with the new title Crewman. |
6 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |