Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
23 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
27 |
Jessie Arthur is chosen to represent Jessie Arthur's faith in a vid show or other highly public forum. |
5 |
27 |
Continued as Believer (Mainstream Believer). |
5 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
31 |
Voluntarily left Mainstream Believer |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
32 |
Severely injured. Owe 25,000 for medical bills. |
7 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
34 |
Opponents of Jessie Arthur's belief system ambush Jessie Arthur. |
7 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
34 |
Returned to Drifter (Wanderer). |
8 |
38 |
Jessie Arthur do not know what happened to Jessie Arthur. There is a gap in Jessie Arthur's memory. |