Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Jewell Oneil easily defeat. |
1 |
21 |
Gain Enemy if Jewell Oneil don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Jewell Oneil's Contacts or Allies betrays Jewell Oneil, ending Jewell Oneil's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
35 |
Jewell Oneil is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |