Crewman Jimmie Learmonth  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sylean 39 M 9 (1) 5 (-1) 7 (0) 9 (1) 7 (0) 8 (0)7 (0)957978
Inherited success
 
Skills
Art (Creative) 0
Astrogation 0
Athletics 0
Clairvoyance 0
Drive 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Recon 1
Science (Life Sciences/Psionicology) 0
Streetwise 1
Survival 0
Telekinesis 0
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Wanderer 22
Navy Line/Crew Crewman01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Gust Smith Enemy 1 1 2 1 Sylean (M/70)
Relationship becomes more intense. Rival becomes an enemy.
Juan Pandy Contact 0 2 2 1 Happrhani (M/59)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Join a social movement.
1 22 Graduated. Gain an rival who is upset that Jimmie Learmonth left the community.
2 22 Became a Scout (Explorer).
2 24 Jimmie Learmonth have no idea what happened to Jimmie Learmonth – they found Jimmie Learmonth's ship drifting on the fringes of friendly space.
3 24 Became a Drifter (Wanderer).
3 28 Promoted to Drifter (Wanderer) rank 1.
4 28 Continued as Drifter (Wanderer).
4 29 Drafted into Line/Crew
4 32 Promoted to Drifter (Wanderer) rank 2.
5 32 Became a Navy (Line/Crew) with the new title Crewman.
5 34 Vessel participates in a diplomatic mission.
5 34 Gain a contact.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙