Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Citizen (Worker). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Johnnie Clark Johnnie Clark's job. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Johnnie Clark's work ends up coming home with Johnnie Clark, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Johnnie Clark accepted an offer of inducements to betray Johnnie Clark's faith. Gain 50,000 in cash. |
5 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
Johnnie Clark retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |