Initiate Johnnie Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 39 M 5 (-1) 5 (-1) 1 (-2) 3 (-1) 9 (1) 6 (0)551396
Repugnant, Devious
 
Skills
Astrogation 0
Athletics 0
Diplomat 0
Gun Combat (Slug) 1
Mechanic 0
Persuade 0
Pilot 0
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Explorer 01
Citizen Worker 01
Agent Law Enforcement Rookie01
Believer Holy Warrior Fighter11
Drifter Barbarian 01
Believer Mainstream Believer Initiate11
 
Term Age History
1 18 Failed to qualify for Merchant Marine (Merchant).
1 18 Became a Drifter (Scavenger).
1 22 Suffer from a life-threatening illness.
2 22 Became a Scout (Explorer).
2 25 Injured. Fully recovered. Owe 5,000 for medical bills.
3 25 Became a Citizen (Worker).
3 28 Hard times caused by a lack of interstellar trade costs Johnnie Clark Johnnie Clark's job.
4 28 Failed to qualify for Performer (Entertainer).
4 28 Submitted to the draft.
4 28 Became a Agent (Law Enforcement) with the new title Rookie.
4 30 Johnnie Clark's work ends up coming home with Johnnie Clark, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 30 Became a Believer (Holy Warrior) with the new title Hopeful.
5 33 Johnnie Clark accepted an offer of inducements to betray Johnnie Clark's faith. Gain 50,000 in cash.
5 34 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 34 Switched to Drifter (Barbarian).
6 35 Injured. Fully recovered. Owe 5,000 for medical bills.
7 35 Switched to Believer (Mainstream Believer) with the new title Lay Person.
7 36 Johnnie Clark retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 39 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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