Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Kabe Sa-a's actions. The ship suffers severe damage and Kabe Sa-a is blamed for the disaster. Kabe Sa-a is court - martialled and discharged. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Kabe Sa-a do not know what happened to Kabe Sa-a. There is a gap in Kabe Sa-a's memory. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
27 |
Voluntarily left Artist |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
34 |
Nearly killed. Owe 25,000 for medical bills. |
6 |
34 |
Became a Scout (Explorer). |
6 |
36 |
Kabe Sa-a's ship is damaged, and Kabe Sa-a have to hitch-hike Kabe Sa-a's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 3 Contacts. Gain 3 Enemies. |