Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Kar Umkhai join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
During a battle, defeat or victory depends on Kar Umkhai's actions. The ship suffers severe damage and Kar Umkhai is blamed for the disaster. Kar Umkhai is court - martialled and discharged. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Attempted a risky adventure and was sent to prison. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Became a Prisoner (Thug). |
4 |
30 |
Disgraced. Word of Kar Umkhai's criminal past reaches Kar Umkhai's homeworld. |
5 |
32 |
Continued as Prisoner (Thug). |
5 |
36 |
A guard takes a dislike to Kar Umkhai. |