Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Keirshu Age learn something Keirshu Age should not have – a corporate secret, a political scandal – which Keirshu Age can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
36 |
Keirshu Age do not know what happened to Keirshu Age. There is a gap in Keirshu Age's memory. |