Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Failed to qualify for Physician (Scholar). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Good fortune |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Scarred. Owe 2,500 for medical bills. |
4 |
32 |
Gain Enemy if Kent Nichols don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Severely injured. Owe 2,500 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Kent Nichols secretly provide religious rites for a dying leader or noble, although they do not share Kent Nichols's faith. Gain an Ally in the family and a Rival who disagrees with Kent Nichols's choice. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |