Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
34 |
Make an unexpected connection outside Kereth Fa-a-wo's normal circles. Gain a Contact. |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
38 |
Risk Kereth Fa-a-wo's fortune on a possibility lucrative deal and win. |
4 |
38 |
Forced to muster out. |