Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Kevin Cooper's commander’s error or incompetence, but Kevin Cooper survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Kevin Cooper is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
28 |
A series of bad deals and decisions force Kevin Cooper into bankruptcy. Kevin Cooper salvages what Kevin Cooper can. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Kevin Cooper come into conflict with a splinter group Kevin Cooper's own religion which maintains Kevin Cooper's version is the wrong one. Gain 1 Rivals. |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
33 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Gained a contact. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |