Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Offered job by a patron. Now owe him a favor. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Lamar Cruz's life into chaos, forcing Lamar Cruz to leave the planet. |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
32 |
Attacked by enemies that Lamar Cruz easily defeat. |
5 |
32 |
Gain Enemy if Lamar Cruz don't already have one. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Lamar Cruz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Merchant (Broker). |
7 |
38 |
A good deal ensures Lamar Cruz is living the high life for a few years. |
7 |
39 |
Promoted to Merchant (Broker) rank 1. |