Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Failed to qualify for Intelligence (Agent). |
3 |
27 |
Submitted to the draft. |
3 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
31 |
Became a Scholar (Physician). |
4 |
35 |
Good fortune |
5 |
35 |
Attempted to change assignments. |
5 |
35 |
Failed to qualify for Scientist (Scholar). |
5 |
35 |
Continued as Scholar (Physician). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |