Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in Lew Lobb's scout ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Broker). |
4 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A good deal ensures Lew Lobb is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |