Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lige Finnerty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lige Finnerty fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Lige Finnerty's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Psychologically damaged by Lige Finnerty's time in the scouts. |
3 |
25 |
Failed to qualify for Field Researcher (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Lige Finnerty's work ends up coming home with Lige Finnerty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Failed to qualify for Journalist (Entertainer). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Lige Finnerty's Contacts or Allies betrays Lige Finnerty, ending Lige Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Army (Army Support) with the new title Private. |
5 |
30 |
Surrounded and outnumbered by the enemy, Lige Finnerty hold out until relief arrives. |
5 |
33 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
33 |
Continued as Army (Army Support). |
6 |
37 |
Lige Finnerty is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
37 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |