Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Llewellyn Rogers's Contacts or Allies betrays Llewellyn Rogers, ending Llewellyn Rogers's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
A good deal ensures Llewellyn Rogers is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Imperial trade restrictions force Llewellyn Rogers out of business. |
4 |
28 |
Became a Scout (Explorer). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Llewellyn Rogers's ship is damaged, and Llewellyn Rogers have to hitch-hike Llewellyn Rogers's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 1 Contacts. Gain 3 Enemies. |