Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Lonie Harrington's Contacts or Allies betrays Lonie Harrington, ending Lonie Harrington's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Smuggle illegal items onto a planet. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
26 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
28 |
Lonie Harrington faith is shaken. |
6 |
30 |
Continued as Believer (Holy Warrior). |
6 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
34 |
Continued as Believer (Holy Warrior). |
7 |
38 |
Lonie Harrington secretly provide religious rites for a dying leader or noble, although they do not share Lonie Harrington's faith. Gain an Ally in the family and a Rival who disagrees with Lonie Harrington's choice. |
7 |
38 |
Forced to muster out. |