Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Malcolm McNab's ship is ambushed by enemy vessels. Malcolm McNab successfully bargain with them. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Malcolm McNab's scout ship. |
4 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Courier). |
5 |
36 |
Malcolm McNab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Malcolm McNab fail to help. Gain an Enemy. |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Promoted to Scout (Courier) rank 2. |