Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Perform an exemplary service for the scouts. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Voluntarily left Courier |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
Marcus Ede's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
29 |
Marcus Ede run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Marcus Ede retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
34 |
Marcus Ede refused an offer of inducements to betray Marcus Ede's faith. Gain 4 enemies. |