Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Marcus Hawdon's work ends up coming home with Marcus Hawdon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Amnesia. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Marcus Hawdon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Marcus Hawdon's Contacts or Allies betrays Marcus Hawdon, ending Marcus Hawdon's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Marcus Hawdon do not know what happened to Marcus Hawdon. There is a gap in Marcus Hawdon's memory. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
Marcus Hawdon is chosen to represent Marcus Hawdon's faith in a vid show or other highly public forum. |