Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Marie Crawford don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Marie Crawford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
28 |
Marie Crawford's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
29 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Embroiled in legal trouble. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Embroiled in legal trouble. |