Crewman Marie Crawford  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 39 M 5 (-1) 6 (0) 4 (-1) 8 (0) 4 (-1) 4 (-1)564844
Dramatic, Unsettled, Distraught
 
Skills
Art (Presentation) 0
Astrogation 0
Deception 0
Drive 0
Electronics (Sensors) 1
Mechanic 1
Recon 0
Science (Social Sciences) 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Scout Surveyor Scout11
Merchant Merchant Marine Crewman02
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Attacked by enemies and injured.
1 20 Scarred. Fully recovered. Owe 5,000 for medical bills.
1 20 Gain Enemy if Marie Crawford don't already have one.
2 22 Continued as Drifter (Wanderer).
2 25 Marie Crawford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Became a Scout (Surveyor).
3 28 Marie Crawford's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3 29 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Embroiled in legal trouble.
5 33 Continued as Merchant (Merchant Marine).
5 37 Embroiled in legal trouble.
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