Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Mario Parlow far from home. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Mario Parlow is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
22 |
Became a Scout (Surveyor). |
3 |
26 |
Mario Parlow's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
26 |
Failed to qualify for Physician (Scholar). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies that Mario Parlow easily defeat. |
4 |
29 |
Gain Enemy if Mario Parlow don't already have one. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
33 |
Gained a contact. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |