Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Mark Hall accepted an offer of inducements to betray Mark Hall's faith. Gain 80,000 in cash. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Entertainer (Artist). |
4 |
34 |
Mark Hall is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
34 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Mark Hall come into conflict with a splinter group Mark Hall's own religion which maintains Mark Hall's version is the wrong one. Gain 2 Rivals. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Mark Hall do not know what happened to Mark Hall. There is a gap in Mark Hall's memory. |