Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
34 |
Marshall Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Failed to qualify for Explorer (Scout). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
35 |
Scarred. Fully recovered. |
8 |
35 |
Became a Citizen (Worker). |
8 |
38 |
Advanced training in a specialist field. |
8 |
39 |
Promoted to Citizen (Worker) rank 1. |