Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
19 |
Became a Merchant (Broker). |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
25 |
A good deal ensures Mart Hopkins is living the high life for a few years. |
3 |
27 |
Promoted to Merchant (Broker) rank 2. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
A sudden war destroys Mart Hopkins's trade routes and contacts, forcing Mart Hopkins to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Citizen (Corporate). |
5 |
33 |
Mart Hopkins's business expands, Mart Hopkins's corporation grows, or the colony thrives. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
37 |
Mart Hopkins is rewarded for Mart Hopkins's diligence or cunning. |
6 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |