Manager Mart Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 39 M 4 (-1) 5 (-1) 5 (-1) 6 (0) 5 (-1) 7 (0)455657
Intuitive, Puzzled, Overwhelming
 
Skills
Admin 2
Animals 0
Broker 2
Carouse 1
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Language 0
Melee 0
Seafarer 0
Stealth 0
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Broker 23
Citizen Corporate Manager22
 
Name Type Affinity Enmity Power Influence Species
Abawab Enemy 0 1 5 1 Bwap (M/19)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
2 19 Became a Merchant (Broker).
2 23 Promoted to Merchant (Broker) rank 1.
3 23 Continued as Merchant (Broker).
3 25 A good deal ensures Mart Hopkins is living the high life for a few years.
3 27 Promoted to Merchant (Broker) rank 2.
4 27 Continued as Merchant (Broker).
4 30 A sudden war destroys Mart Hopkins's trade routes and contacts, forcing Mart Hopkins to flee that region of space.
4 30 Gain rebels as Enemy
5 30 Became a Citizen (Corporate).
5 33 Mart Hopkins's business expands, Mart Hopkins's corporation grows, or the colony thrives.
5 34 Promoted to Citizen (Corporate) rank 1.
6 34 Continued as Citizen (Corporate).
6 37 Mart Hopkins is rewarded for Mart Hopkins's diligence or cunning.
6 38 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
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