Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Maxwell Russell Maxwell Russell's job. |
2 |
21 |
Failed to qualify for Surveyor (Scout). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
2 |
25 |
Forced to muster out. |
3 |
25 |
Failed to qualify for Infantry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A good deal ensures Maxwell Russell is living the high life for a few years. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Maxwell Russell out of business. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Maxwell Russell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
35 |
Voluntarily left Missionary/Humanitarian |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |