Merl McGuire  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 39 M 7 (0) 12 (2) 9 (1) 7 (0) 8 (0) 12 (2)7C978C
Conscientious
 
Skills
Art (Presentation) 0
Astrogation 0
Broker 0
Deception 0
Drive 0
Gun Combat 0
Persuade 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Drifter Scavenger 01
Merchant Merchant Marine Crewman01
Rogue Enforcer 11
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Find valuable salvage.
2 22 Continued as Drifter (Wanderer).
2 24 Merl McGuire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Failed to qualify for Colonist (Citizen).
3 24 Switched to Drifter (Scavenger).
3 27 Gained a contact.
4 28 Voluntarily left Scavenger
4 28 Failed to qualify for Corporate (Citizen).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Good fortune
5 32 Voluntarily left Merchant Marine
5 32 Became a Rogue (Enforcer).
5 36 Involved in a feud with a rival criminal organization.
5 36 Promoted to Rogue (Enforcer) rank 1.
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