Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Merle Keogh have been following false teachings! |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
Betrayed by a friend. One of Merle Keogh's Contacts or Allies betrays Merle Keogh, ending Merle Keogh's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Merle Keogh went above and beyond the call of duty. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
31 |
Voluntarily left Corporate Agent |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Merle Keogh do not know what happened to Merle Keogh. There is a gap in Merle Keogh's memory. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
39 |
Special assignment or duty on board ship. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |