Initiate Merrill Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 39 M 9 (1) 9 (1) 7 (0) 7 (0) 4 (-1) 7 (0)997747
Submissive, Ignorant, Modest
 
Skills
Admin 2
Diplomat 1
Drive 0
Electronics 0
Investigate 0
Mechanic 0
Medic 0
Profession (Sports) 0
Science (Social Sciences/Belief) 1
CareerAssignmentTitleRankTerms
Scholar Scientist 02
Navy Engineer/Gunner Crewman01
Believer Mainstream Believer Initiate12
 
Name Type Affinity Enmity Power Influence Species
Clifton Sabilline Rival 1 2 1 6 Zhodani, Imperium (M/15)
Talmage Atkins Ally 2 0 5 5 Libert (M/76)
 
Term Age History
1 18 Became a Scholar (Scientist).
1 19 Advanced training in a specialist field.
2 22 Continued as Scholar (Scientist).
2 25 A disaster leaves several injured, and others blame Merrill Ward, forcing Merrill Ward to leave Merrill Ward's career. Gain a Rival.
2 25 Severely injured. Fully recovered. Owe 20,000 for medical bills.
3 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 29 During a battle, defeat or victory depends on Merrill Ward's actions. Merrill Ward actions lead to an honorabe discharge.
4 29 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 31 A new romantic starts. Gain an Ally.
4 33 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 33 Continued as Believer (Mainstream Believer).
5 36 Merrill Ward refuse to secretly provide religious rites for a dying leader or noble, because they do not share Merrill Ward's faith.
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