Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
25 |
A disaster leaves several injured, and others blame Micheal Russell, forcing Micheal Russell to leave Micheal Russell's career. Gain a Rival. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Micheal Russell's work ends up coming home with Micheal Russell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
28 |
Attacked by enemies that Micheal Russell easily defeat. |
4 |
28 |
Gain Enemy if Micheal Russell don't already have one. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
31 |
Moved to a new world. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Micheal Russell do not know what happened to Micheal Russell. There is a gap in Micheal Russell's memory. |