Minnie Griffin  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 39 M 7 (0) 3 (-1) 1 (-2) 10 (1) 5 (-1) 11 (1)731A5B
Perfectionist, Fussy
 
Skills
Astrogation 0
Carouse 0
Drive 0
Gun Combat (Slug) 1
Mechanic 0
Medic 0
Melee 0
Pilot 0
Profession (Freeloader/Security) 1
Recon 1
Stealth 1
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Barbarian 14
Army Infantry Private01
Citizen Colonist 01
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 19 Psychologically damaged by Minnie Griffin's time in the scouts.
2 19 Failed to qualify for Intelligence (Agent).
2 19 Became a Drifter (Barbarian).
2 21 Minnie Griffin do not know what happened to Minnie Griffin. There is a gap in Minnie Griffin's memory.
3 21 Became a Army (Infantry) with the new title Private.
3 25 Lightly injured, no permanent damage. Fully recovered.
4 25 Failed to qualify for Corporate Agent (Agent).
4 25 Returned to Drifter (Barbarian).
4 27 Good fortune
4 29 Promoted to Drifter (Barbarian) rank 1.
5 29 Continued as Drifter (Barbarian).
5 32 Minnie Griffin do not know what happened to Minnie Griffin. There is a gap in Minnie Griffin's memory.
6 32 Failed to qualify for Journalist (Entertainer).
6 32 Continued as Drifter (Barbarian).
6 35 Betrayed by a friend. One of Minnie Griffin's Contacts or Allies betrays Minnie Griffin, ending Minnie Griffin's career. That Contact or Ally becomes a Rival or Enemy.
7 35 Became a Citizen (Colonist).
7 36 A revolution, attack or other unusual event throws Minnie Griffin's life into chaos, forcing Minnie Griffin to leave the planet.
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