Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Minnie Griffin's time in the scouts. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Minnie Griffin do not know what happened to Minnie Griffin. There is a gap in Minnie Griffin's memory. |
3 |
21 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Corporate Agent (Agent). |
4 |
25 |
Returned to Drifter (Barbarian). |
4 |
27 |
Good fortune |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
32 |
Minnie Griffin do not know what happened to Minnie Griffin. There is a gap in Minnie Griffin's memory. |
6 |
32 |
Failed to qualify for Journalist (Entertainer). |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Minnie Griffin's Contacts or Allies betrays Minnie Griffin, ending Minnie Griffin's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Citizen (Colonist). |
7 |
36 |
A revolution, attack or other unusual event throws Minnie Griffin's life into chaos, forcing Minnie Griffin to leave the planet. |