Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Morton Robinson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
24 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
24 |
Became a Navy (Engineer/Gunner). |
4 |
27 |
Commanding officer takes an interest in Morton Robinson's career. |
4 |
28 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
28 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
28 |
Continued as Navy (Engineer/Gunner). |
5 |
30 |
Morton Robinson join a gambling circle on board. |
5 |
32 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
32 |
Continued as Navy (Engineer/Gunner). |
6 |
34 |
During a battle, defeat or victory depends on Morton Robinson's actions. Morton Robinson actions lead to an honorabe discharge. |
7 |
34 |
Became a Scout (Explorer). |
7 |
37 |
When dealing with an alien race, Morton Robinson botch an opportunity to gather extra intelligence about them. |
7 |
37 |
Psychologically damaged by Morton Robinson's time in the scouts. |
7 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |