Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Scout (Courier). |
2 |
28 |
Oran Gardiner inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
28 |
Became a Drifter (Scavenger). |
3 |
32 |
Betrayed by a friend. One of Oran Gardiner's Contacts or Allies betrays Oran Gardiner, ending Oran Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Failed to qualify for Broker (Merchant). |
4 |
32 |
Submitted to the draft. |
4 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
An investigation takes on a dangerous turn. |
4 |
34 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |