Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Orville Mar botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Orville Mar's ship is damaged, and Orville Mar have to hitch-hike Orville Mar's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Orville Mar's ship is ambushed by enemy vessels. Orville Mar successfully bargain with them. |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
36 |
Serve as the courier for an important message from the Imperium. |