Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
Study Drive (Mole) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
23 |
A sudden war destroys Otto Grant's trade routes and contacts, forcing Otto Grant to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Otto Grant's Contacts or Allies betrays Otto Grant, ending Otto Grant's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
28 |
Expose or are involved in a scandal of some sort. |
5 |
28 |
Failed to qualify for Surveyor (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
30 |
Vessel participates in a notable military engagement. |
6 |
32 |
Continued as Navy (Line/Crew). |
6 |
34 |
Commanding officer takes an interest in Otto Grant's career. |
6 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |