Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Pablo Bowditch is rewarded for Pablo Bowditch's diligence or cunning. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Find an Alien Artifact. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Pablo Bowditch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Artist (Entertainer). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
31 |
Pablo Bowditch do not know what happened to Pablo Bowditch. There is a gap in Pablo Bowditch's memory. |
6 |
31 |
Failed to qualify for Artist (Entertainer). |
6 |
31 |
Returned to Drifter (Scavenger). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Merchant (Broker). |
7 |
38 |
Make an unexpected connection outside Pablo Bowditch's normal circles. Gain a Contact. |