Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Palmer Morris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Palmer Morris fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Palmer Morris's time in the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Palmer Morris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Palmer Morris do not know what happened to Palmer Morris. There is a gap in Palmer Morris's memory. |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Palmer Morris's Contacts or Allies betrays Palmer Morris, ending Palmer Morris's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |