Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Park Forrest's job. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Park Forrest's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Promoted to Citizen (Colonist) rank 1. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
31 |
Park Forrest learn something Park Forrest should not have – a corporate secret, a political scandal – which Park Forrest can profit from illegally. |
5 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |