Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Pat Richardson's Contacts or Allies betrays Pat Richardson, ending Pat Richardson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Pat Richardson is caught in the periphery of a scandal. |
3 |
28 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Pat Richardson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Pat Richardson's Contacts or Allies betrays Pat Richardson, ending Pat Richardson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Field Researcher (Scholar). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
36 |
Pat Richardson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |