Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Caught cheating in some fashion, advancing Paul Harris's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
An expedition or voyage goes wrong, leaving Paul Harris stranded in the wilderness. |
1 |
21 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
Make a breakthrough in Paul Harris's field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
27 |
A disaster leaves several injured, and others blame Paul Harris, forcing Paul Harris to leave Paul Harris's career. Gain a Rival. |
3 |
27 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Paul Harris's Contacts or Allies betrays Paul Harris, ending Paul Harris's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Gain Enemy if Paul Harris don't already have one. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Survived a risky adventure but gained nothing. |