Crewman Philip Welch  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ziadd 39 M 9 (1) 9 (1) 11 (1) 4 (-1) 5 (-1) 5 (-1)4 (-1)99B455
Values honesty, Punctilious
 
Skills
Awareness 0
Carouse 0
Clairvoyance 0
Deception 0
Drive (Walker) 1
Gun Combat 0
Profession (Spacer/Crewmember) 1
Recon 0
Stealth 2
Steward 0
Streetwise 1
Survival 0
Telepathy 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Psion Adept 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Ima Connor Rival 1 2 5 1 Ziadd (F/35)
Ima Connor gains in influence.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
3 26 Continued as Drifter (Wanderer).
3 28 Encounter a Psionic institute.
3 28 Tested for psionic powers
3 30 Promoted to Drifter (Wanderer) rank 2.
4 30 Became a Psion (Adept).
4 34 Advanced training in a specialist field.
5 34 Continued as Psion (Adept).
5 35 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Scarred. Fully recovered. Owe 5,000 for medical bills.
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