Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Rogue (Thief). |
4 |
29 |
A police detective or rival criminal forces Phillip Donoughoe to flee and vows to hunt Phillip Donoughoe down. Gain an Enemy. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
33 |
A sudden war destroys Phillip Donoughoe's trade routes and contacts, forcing Phillip Donoughoe to flee that region of space. |
5 |
33 |
Gain rebels as Enemy |
6 |
33 |
Became a Citizen (Corporate). |
6 |
35 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Phillip Donoughoe is chosen to represent Phillip Donoughoe's faith in a vid show or other highly public forum. |