Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Good fortune |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
30 |
A mission goes wrong and Pink Peck is stranded behind enemy lines. Ejected from the service. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Gain Enemy if Pink Peck don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
38 |
Attacked by enemies that Pink Peck easily defeat. |
5 |
38 |
Gain Enemy if Pink Peck don't already have one. |