Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Betrayed by a friend. One of Preston Patterson's Contacts or Allies betrays Preston Patterson, ending Preston Patterson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Citizen (Colonist). |
3 |
24 |
Political upheaval strikes Preston Patterson's homeworld, and Preston Patterson is caught up in the revolution. |
3 |
25 |
Promoted to Citizen (Colonist) rank 1. |
4 |
25 |
Continued as Citizen (Colonist). |
4 |
27 |
Advanced training in a specialist field. |
4 |
29 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
29 |
Continued as Citizen (Colonist). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
A notable academic consults with Preston Patterson about a publication or documentary he is working on. Gain a Contact in academia. |