Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Price Bell have no idea what happened to Price Bell – they found Price Bell's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Commanding officer takes an interest in Price Bell's career. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
29 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Price Bell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |