Prince Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 39 M 7 (0) 5 (-1) 6 (0) 5 (-1) 7 (0) 5 (-1)756575
Satisfied
 
Skills
Athletics 0
Carouse 1
Deception 0
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 0
Mechanic 0
Melee 0
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences) 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Army Cavalry Private01
Entertainer Artist 01
Drifter Scavenger 02
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Hugo Raycraft Enemy 0 4 1 1 Dynchia (M/22)
Relationship soured.
Oral Gibb Rival 1 1 0 0 Dynchia (M/22)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 22 Spent the college years partying.
1 22 Dropped out of military academy.
2 22 Became a Agent (Intelligence).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Failed to qualify for Thief (Rogue).
3 23 Submitted to the draft.
3 23 Became a Army (Cavalry) with the new title Private.
3 27 Prince Palmer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 27 Became a Entertainer (Artist).
4 29 Public opinion turns on Prince Palmer.
5 29 Failed to qualify for Broker (Merchant).
5 29 Became a Drifter (Scavenger).
5 33 Attacked by enemies and injured.
5 33 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
5 33 Gain Enemy if Prince Palmer don't already have one.
6 33 Continued as Drifter (Scavenger).
6 37 Prince Palmer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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