Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attacked by enemies that Randy May easily defeat. |
2 |
26 |
Gain Enemy if Randy May don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Randy May do not know what happened to Randy May. There is a gap in Randy May's memory. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
28 |
Randy May is ordered to take part in a black ops mission that goes against Randy May's conscience. Gain the lone survivor as an Enemy. |
5 |
28 |
Became a Citizen (Colonist). |
5 |
30 |
Randy May learn something Randy May should not have – a corporate secret, a political scandal – which Randy May can profit from illegally. |
5 |
30 |
Gain a criminal contact. |
5 |
32 |
Promoted to Citizen (Colonist) rank 1. |
6 |
32 |
Continued as Citizen (Colonist). |
6 |
33 |
Randy May's business expands, Randy May's corporation grows, or the colony thrives. |
6 |
36 |
Forced to muster out. |