Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
1 |
20 |
Gain Enemy if Rex Grimaldi don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Rex Grimaldi's Contacts or Allies betrays Rex Grimaldi, ending Rex Grimaldi's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Rex Grimaldi's scout ship. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Rex Grimaldi's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rex Grimaldi fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Rex Grimaldi's time in the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
Rex Grimaldi spend a great deal of time on the fringes of Charted Space. |
5 |
34 |
Rex Grimaldi's ship is damaged, and Rex Grimaldi have to hitch-hike Rex Grimaldi's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 3 Contacts. Gain 3 Enemies. |